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News
February 17, 2008
Freeworld3D 2.4.0 has been released. The following features have been added and fixed
- Terrain Ramp tool!
- 32bit BMP heightmap export with rgba channels storing full floating point value
- Shortcut keys - see Edit > Shortcut Keys
- Export to power of 2 OR non-power of 2 heightmaps
- Quick Export menu button - exports to last saved heightmap file in one simple click
- FIXED bug where an error dialog would pop up after using Freeworld3D for about a minute
Download the updated version on the Downloads page.
April 27 2007
Freeworld3D 2.2.10 has been released. The following things have been fixed.
- Fixed terrain normals not being updated properly when editing terrain.
- Fixed viewport nearclip value being reset to 0 when project is loaded.
- Ogre alpha maps are now exported to the .PNG format instead of .RAW for greater compatibility with Ogre3D.
- Ogre texture filenames no longer contain spaces.
- Freeworld3D now works in VISTA!
I will also be creating a Wiki page very soon for everyone in the community to freely edit and contribute tutorials and ideas to.
January 23 2007
A new Videos section has been added to the
gallery page. Cody
Grissom has submitted an excellent video showcasing a
level he created. Download it
here.
January 2, 2007
Freeworld3D 2.2.9 has been released.
Fixes and updates include the following:
-
Fixed camera initial height bug when creating new
project.
-
Fixed Ogre3D terrain.material file export, it now
fully supports texture splatting.
-
Fixed Ogre3D .scene fog xml attribute export bug.
-
Fixed Ogre3D mesh textures not loading properly when
reloading a saved project.
-
Fixed Ogre3D mesh textures not loading properly when
moving a project file to a different location and
copying the meshes along with it.
-
Loading of Ogre3D 1.2.4 meshes appears to work fine
- please post any issues in the forum.
Thank
you to everyone who helped find these bugs and posted in
the forums.
December 12, 2006
- Critical Update
Freeworld3D 2.2.8 has been released.
Fixes and updates include the following:
-
Fixed crash associated with editing terrain on
Nvidia 7800+ cards and SLI configurations.
-
Fixed problem with not being able to edit terrain if
step value greater than 1.
The
following is a list of fixes and updates that will be
ready with the next release.
-
Ogre DotScene export update
-
Fix ogre mesh loading error
-
Fix ogre mesh edit error
September 9, 2006
Freeworld3D 2.2.7 has been released.
Fixes and updates include the following:
-
Fixed XML output errors
-
Fixed suspected bug causing meshes to duplicate
themselves upon loading
-
Installer now reflects correct version
August 8, 2006
Freeworld3D 2.2.6 has been released.
Fixes and updates include the following:
-
Fixed Project Loading crash when project contained
an Ogre .mesh as an entity.
July 14, 2006
Freeworld3D 2.2.5 has been released.
Fixes and updates include the following:
-
Fixed Collapse Layer error
-
Fixed roads being rendered during layer collapse if
checkbox was not checked
-
Fixed bug when loading saved projects with
vegetation
-
Fixed bug with water texture not being rendered
July 06, 2006
Freeworld3D 2.2.4 has been released.
Fixes and updates include the following:
-
Fixed problem with negative height values occurring
while using Dig tool.
July
02, 2006
Freeworld3D 2.2.3 has been released.
Fixes and updates include the following:
-
Vegetation Export now includes option for exporting
to BMP Bitmap
June
26, 2006
Freeworld3D 2.2.2 has been released.
Fixes and updates include the following:
-
Error 0x00000000 when starting Freeworld3D
has been fixed
-
Crash when loading Ogre .mesh files
-
Crash when loading Blitz3D models with lightmapping
-
Fixed vegetation rendering glitch when objects were
selected
-
Added support for 4096x4096 alpha maps
June
11, 2006
Freeworld3D 2.2.1 has been released.
Fixes and updates include the following:
-
Crash when performing Custom Export
-
Crash when consolidating project
-
Improved vegetation rendering
Download the new
version here.
June
7, 2006
Freeworld3D 2.2 has been released. The new
features include a Vegetation System, an updated GUI as
well as a number of bug fixes. Download the new
version here. |